Lance Larsen

Camp Counselor

Workshop: Hands-on Building THAT XR Game! Quest 2 + Unity + C#

Event Logo

Monday, July 25, 2022 - 1:00 PM UTC, for 4 hours.

AT THAT (In-Person Only) Workshop (pre-conference)

Room: G

XR
VR
Quest
C#
Unity

Virtual and Augmented Reality together are now referred to as XR or “Extended-Reality”... Last year at THAT conference, Lance Larsen presented an hour long talk on building an XR game. The number one request afterwards was to make it into a Workshop! So this year at the best Summer Camp for geeks, we’ll all make our own XR games hands-on! The Meta Quest 2 has sold over 10 MILLION devices! XR has broken through to the mainstream and if you don’t own one yourself, you likely know someone who does. What does that mean for you? Well you now have a captive market that is HUNGRY for new XR games! So together in this workshop we’ll build a XR game using Unity, Visual Studio and C# We’ll start from a new project in the latest Unity and walk all the way through the process of building a XR game and running it on a Quest 2. Note #1 -- If you attended last year, this will be a totally new XR game with a lot more features and interactions. Note #2 -- Lance will bring several Quests with him, and allow you to run your games on the devices! BUT if you have your own Quest - BRING IT! That or use this as an excellent excuse to invest $299 and start building the XR future! Note #3 -- If you want to get a jump on development, check out www.LanceLarsen.com for a lot of introductory blog articles on building on the Quest 2. Lance Larsen is a Microsoft MVP for Mixed Reality and passionate community speaker. Lance has led MADdotNET, the Madison .NET User Community for over 15 years - www.MADdotNET.com. He's also the CTO for Holosoft, a company focused on XR (Augmented, Virtual and Mixed Reality) technologies - www.Holosoft.com.

Agenda

1) Installing the Tools you need for XR development 2) Setting up your Oculus Quest XR project 3) Setting up Touch Controller 4) Coding your Touch Controller 5) Making your Game Work! Collisions for fun and profit! 6) Game Scoring! What? You want to know how many things you hit? YES 7) BONUS: Setting up Mixed-Reality Passthrough for your Oculus Quest XR project

Prerequisites

Check out the following before the event to get your development tools setup :) (http://www.lancelarsen.com/xr-step-by-step-installing-the-tools-you-need-for-xr-development-unity-2022/)

Take Aways

  • Working XR Game!
favorited by:
Tad Hadtrath Clark Sell Michael Fazio YURSHIA XIONG Matthew Ives Christopher Ebbert Bryan Shannon Michael Caron Janie Larson Rob Linxweiler John Cotter Micah Silverman Ryan Holmes